Quests & Progression

Daily, weekly, and story driven survival

Quests give players a reason to move, fight, search, and return with proof that they survived the assignment.

Daily Quests

Daily jobs are made for short runs. They can send you into infected areas, loot routes, scout zones, or simple combat tasks. Use them to build money and confidence.

Weekly Quests

Weekly jobs are bigger. They should feel like something you work toward over multiple sessions. Bring backup, better gear, and a plan.

Story Quests

Story quests help build the identity of Azoic. They push players through the world, introduce danger zones, and give the server more purpose than random looting.

How Questing Works

1

Find The Task Board

Use the Azoic task board or quest NPCs to pick jobs that fit your gear level.

2

Read The Objective

Some quests require kills, some require items, and some require travel. Read the goal before leaving so you do not waste a run.

3

Do The Work Yourself

For quests that track infected kills, Guardian kills do not count. You must make the kill personally for the quest to register.

4

Return For Reward

Turn in the quest, claim your payout, then decide if you are ready for a harder route.

Quest Tips

  • Bring extra ammo before accepting combat jobs.
  • Do not start big quests right before logging out.
  • Use your home spawn to shorten repeat routes.
  • Store vehicles before taking a risky fight.

Good Early Goal

Use daily quests to fund a house license. Once you have a home, your loot runs become safer because you can return to one place, store gear, and respawn there after death.